More work to app_xua_simple. Builds but missing IO and HW config
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@@ -1,7 +1,7 @@
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/* A very simple example of a USB audio application (and as such is un-verified)
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*
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* It uses some tedious blocks from the lib_xua i.e. Endpoint 0, whilst re-implementing simple versions of others i.e. buffering
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* It uses the main blocks from the lib_xua
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*
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*/
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@@ -11,57 +11,82 @@
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#include "xud_device.h"
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#include "xua.h"
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/* Ports - note the defines come from the xn file */
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void OutBuffer(chanend c_aud_out)
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{
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while(1)
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{
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/* I2S ports - Data-line, bit-clock and L/R clock */
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buffered out port:32 p_i2s_dac[] = {PORT_I2S_DAC0};
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buffered out port:32 p_lrclk = PORT_I2S_LRCLK;
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buffered out port:32 p_bclk = PORT_I2S_BCLK;
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}
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}
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void I2S()
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{
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while(1)
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{
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}
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}
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/* Audio master-clock port */
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port p_mclk_in = PORT_MCLK_IN;
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/* Port for counting master clocks */
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in port p_for_mclk_count = PORT_MCLK_COUNT;
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/* Clock-blocks for master-clock and bit-clock */
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clock clk_audio_bclk = on tile[0]: XS1_CLKBLK_4;
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clock clk_audio_mclk = on tile[0]: XS1_CLKBLK_5;
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/* Endpoint type tables - informs XUD what the transfer types for each Endpoint in use and also
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* if the endpoint wishes to be informed of USB bus resets
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*/
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XUD_EpType epTypeTableOut[] = {XUD_EPTYPE_CTL | XUD_STATUS_ENABLE};
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XUD_EpType epTypeTableIn[] = {XUD_EPTYPE_CTL | XUD_STATUS_ENABLE, XUD_EPTYPE_ISO};
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XUD_EpType epTypeTableOut[] = {XUD_EPTYPE_CTL | XUD_STATUS_ENABLE, XUD_EPTYPE_ISO};
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XUD_EpType epTypeTableIn[] = {XUD_EPTYPE_CTL | XUD_STATUS_ENABLE, XUD_EPTYPE_ISO};
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int main()
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{
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/* Channels for lib_xud */
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chan c_ep_out[2];
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chan c_ep_in[1];
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chan c_ep_in[2];
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/* TODO handle this */
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chan c_aud_ctl;
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chan c_sof;
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/* Channel for audio data between buffering cores and audio IO core */
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chan c_aud;
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par
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{
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/* Low level USB device layer core */
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on tile[1]: XUD_Main(c_ep_out, 2, c_ep_in, 1,
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null, epTypeTableOut, epTypeTableIn,
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null, null, -1 , XUD_SPEED_HS, XUD_PWR_BUS);
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on tile[1]: XUD_Main(c_ep_out, 2, c_ep_in, 2,
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c_sof, epTypeTableOut, epTypeTableIn,
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/* TODO rm me! */
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null, null, -1 ,
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XUD_SPEED_HS, XUD_PWR_BUS);
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/* Endpoint 0 core from lib_xua */
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/* Note, since we are not using many features we pass in null for quite a few params.. */
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on tile[1]: XUA_Endpoint0(c_ep_out[0], c_ep_in[0], c_aud_ctl, null, null, null, null);
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/* Our own simple buffering and I2S cores */
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on tile[1]: OutBuffer(c_ep_out[1]);
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/* Buffering cores - handles audio data to/from EP's and gives/gets data from the audio I/O core */
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/* Note, this spawns two cores */
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on tile[1]: XUA_Buffer(c_ep_out[1], c_ep_in[1], c_sof, c_aud_ctl, p_for_mclk_count, c_aud);
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/* Our own simple I2S driver core */
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on tile[1]: I2S();
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}
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#if 0
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/* Audio I/o core i.e. I2S */
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on tile[1]: audio(AUDIO_CHANNEL,
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#if defined(SPDIF_TX) && (SPDIF_TX_TILE != AUDIO_IO_TILE)
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c_spdif_tx,
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#endif
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#if defined(SPDIF_RX) || defined(ADAT_RX)
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c_dig_rx,
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#endif
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c_aud_cfg, c_adc
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#if (XUD_TILE != 0) && (AUDIO_IO_TILE == 0)
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, dfuInterface
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#endif
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#if (NUM_PDM_MICS > 0)
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, c_pdm_pcm
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#endif
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, i_audMan
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);
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#endif
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}
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return 0;
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}
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