forked from PAWPAW-Mirror/lib_xua
Created xua_buffer.h.
Added dummy hw config calls to simple app. Tmp added gpio_access
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50
examples/app_xua_simple/src/gpio_access.c
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50
examples/app_xua_simple/src/gpio_access.c
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#include "gpio_access.h"
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//#include "swlock.h"
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#include <xs1.h>
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//swlock_t gpo_swlock = SWLOCK_INITIAL_VALUE;
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void p_gpio_lock()
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{
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//swlock_acquire(&gpo_swlock);
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}
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void p_gpio_unlock()
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{
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//swlock_release(&gpo_swlock);
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}
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unsigned p_gpio_peek()
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{
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unsigned portId, x;
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// Wrapped in lock to ensure it's safe from multiple logical cores
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// swlock_acquire(&gpo_swlock);
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asm("ldw %0, dp[p_gpio]":"=r"(portId));
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asm volatile("peek %0, res[%1]":"=r"(x):"r"(portId));
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return x;
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}
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void p_gpio_out(unsigned x)
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{
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unsigned portId;
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asm("ldw %0, dp[p_gpio]":"=r"(portId));
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asm volatile("out res[%0], %1"::"r"(portId),"r"(x));
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// Wrapped in lock to ensure it's safe from multiple logical cores
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//swlock_release(&gpo_swlock);
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}
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void set_gpio(unsigned bit, unsigned value)
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{
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unsigned port_shadow;
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port_shadow = p_gpio_peek(); // Read port pin value
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if (value == 0) port_shadow &= ~bit; // If writing a 0, generate mask and AND with current val
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else port_shadow |= bit; // Else use mask and OR to set bit
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p_gpio_out(port_shadow); // Write back to port. Will make port an output if not already
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}
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