forked from PAWPAW-Mirror/lib_xua
Reboot tidy (still has issues for non-trivial networks)
This commit is contained in:
@@ -21,7 +21,7 @@ unsigned get_tile_id(tileref);
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extern tileref tile[];
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extern tileref tile[];
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/* Function to reset the given tile */
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/* Function to reset the given tile */
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void reset_tile(unsigned tileId)
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static void reset_tile(unsigned const tileId)
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{
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{
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unsigned int pllVal;
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unsigned int pllVal;
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@@ -30,7 +30,8 @@ void reset_tile(unsigned tileId)
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write_sswitch_reg_no_ack(tileId, 6, pllVal);
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write_sswitch_reg_no_ack(tileId, 6, pllVal);
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}
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}
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void device_reboot_aux(void)
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/* Note - resetting is per *node* not tile */
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static inline void device_reboot_aux(void)
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{
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{
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#if (XUD_SERIES_SUPPORT == 1)
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#if (XUD_SERIES_SUPPORT == 1)
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/* Disconnect from bus */
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/* Disconnect from bus */
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@@ -45,9 +46,7 @@ void device_reboot_aux(void)
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unsigned int localTileId = get_local_tile_id();
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unsigned int localTileId = get_local_tile_id();
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unsigned int tileId;
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unsigned int tileId;
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unsigned int tileArrayLength;
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unsigned int tileArrayLength;
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#ifdef __XS2A__
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unsigned int localTileNum;
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unsigned int localTileNum;
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#endif
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#if (XUD_SERIES_SUPPORT == 4)
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#if (XUD_SERIES_SUPPORT == 4)
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/* Disconnect from bus */
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/* Disconnect from bus */
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@@ -55,44 +54,46 @@ void device_reboot_aux(void)
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write_periph_32(usb_tile, XS2_SU_PERIPH_USB_ID, XS1_GLX_PER_UIFM_FUNC_CONTROL_NUM, 1, data);
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write_periph_32(usb_tile, XS2_SU_PERIPH_USB_ID, XS1_GLX_PER_UIFM_FUNC_CONTROL_NUM, 1, data);
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#endif
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#endif
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/* Find size of tile array - note in future tools versions this will be available from platform.h */
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tileArrayLength = sizeof(tile)/sizeof(tileref);
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asm volatile ("ldc %0, tile.globound":"=r"(tileArrayLength));
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#ifdef __XS2A__
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/* Note - we could be in trouble if this doesn't return 0/1 since
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/* Find tile number of the local tile ID*/
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* this code doesn't properly handle any network topology other than a
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for(int tileNum = 0; tileNum<tileArrayLength; tileNum++) {
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* simple line
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if (get_tile_id(tile[tileNum]) == localTileId) {
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*/
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/* Find tile index of the local tile ID */
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for(int tileNum = 0; tileNum<tileArrayLength; tileNum++)
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{
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if (get_tile_id(tile[tileNum]) == localTileId)
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{
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localTileNum = tileNum;
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localTileNum = tileNum;
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break;
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break;
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}
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}
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}
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}
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#endif
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#ifndef __XS2A__
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#ifdef __XS2A__
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/* Reset all tiles, starting from the remote ones */
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for(int tileNum = tileArrayLength-1; tileNum>=0; tileNum--)
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#else
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/* Reset all even tiles, starting from the remote ones */
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/* Reset all even tiles, starting from the remote ones */
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for(int tileNum = tileArrayLength-2; tileNum>=0; tileNum=tileNum-2)
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for(unsigned int tileNum = tileArrayLength-2; tileNum>=0; tileNum-2)
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#else
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/* Reset all tiles, starting from the remote ones */
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for(unsigned int tileNum = tileArrayLength-1; tileNum>=0; tileNum--)
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#endif
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#endif
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{
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{
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/* Cannot cast tileref to unsigned! */
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/* Cannot cast tileref to unsigned! */
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tileId = get_tile_id(tile[tileNum]);
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tileId = get_tile_id(tile[tileNum]);
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/* Do not reboot local tile yet! */
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/* Do not reboot local tile (or tiles residing on the same node) yet */
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#ifndef __XS2A__
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#ifdef __XS2A__
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if(localTileId != tileId)
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if((localTileNum | 1) != (tileNum | 1))
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#else
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#else
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/* In XS2A the tile paired up with the local tile can't be rebooted either */
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if(localTileNum != tileNum)
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if((localTileNum|0x01) != (tileNum|0x01))
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#endif
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#endif
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{
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{
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reset_tile(tileId);
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reset_tile(tileId);
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}
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}
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}
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}
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/* Finally reboot this tile! */
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/* Finally reboot the node this tile resides on */
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reset_tile(localTileId);
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reset_tile(localTileId);
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#endif
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#endif
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}
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}
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