Attempted fix for bug #11031 (DFU command gets used as SF

This commit is contained in:
Ross Owen
2012-11-16 16:08:42 +00:00
parent c1c7e0b097
commit 5b43763370

View File

@@ -225,15 +225,7 @@ void buffer(register chanend c_aud_out, register chanend c_aud_in, chanend c_aud
asm("ldaw %0, dp[g_midi_to_host_buffer_B]":"=r"(midi_to_host_waiting_buffer)); asm("ldaw %0, dp[g_midi_to_host_buffer_B]":"=r"(midi_to_host_waiting_buffer));
asm("ldaw %0, dp[g_midi_from_host_buffer]":"=r"(midi_from_host_buffer)); asm("ldaw %0, dp[g_midi_from_host_buffer]":"=r"(midi_from_host_buffer));
// pass the midi->XUD chanends to decouple so that thread can
// initialize comm with XUD
//asm("stw %0, dp[midi_to_host_usb_ep]"::"r"(ep_midi_to_host));
//asm("stw %0, dp[midi_from_host_usb_ep]"::"r"(ep_midi_from_host));
swap(midi_to_host_buffer, midi_to_host_waiting_buffer); swap(midi_to_host_buffer, midi_to_host_waiting_buffer);
//SET_SHARED_GLOBAL(g_midi_from_host_flag, 1);
#endif #endif
#ifdef IAP #ifdef IAP
@@ -321,12 +313,15 @@ void buffer(register chanend c_aud_out, register chanend c_aud_in, chanend c_aud
/* Sample Freq our chan count update from ep 0 */ /* Sample Freq our chan count update from ep 0 */
case testct_byref(c_aud_ctl, tmp): case testct_byref(c_aud_ctl, tmp):
{ {
if (tmp) { if (tmp)
{
// is a control token sent by reboot_device // is a control token sent by reboot_device
inct(c_aud_ctl); inct(c_aud_ctl);
outct(c_aud_ctl, XS1_CT_END); outct(c_aud_ctl, XS1_CT_END);
while(1) {}; while(1) {};
} else { }
else
{
int min, mid, max; int min, mid, max;
int usb_speed; int usb_speed;
int frameTime; int frameTime;
@@ -337,6 +332,10 @@ void buffer(register chanend c_aud_out, register chanend c_aud_in, chanend c_aud
{ {
sampleFreq = inuint(c_aud_ctl); sampleFreq = inuint(c_aud_ctl);
/* Don't update things for DFU command.. */
if(sampleFreq != AUDIO_STOP_FOR_DFU)
{
/* Tidy up double buffer, note we can do better than this for 44.1 etc but better /* Tidy up double buffer, note we can do better than this for 44.1 etc but better
* than sending two packets at old speed! */ * than sending two packets at old speed! */
if (usb_speed == XUD_SPEED_HS) if (usb_speed == XUD_SPEED_HS)
@@ -375,6 +374,7 @@ void buffer(register chanend c_aud_out, register chanend c_aud_in, chanend c_aud
clocks = 0; clocks = 0;
remnant = 0; remnant = 0;
}
/* Ideally we want to wait for handshake (and pass back up) here. But we cannot keep this /* Ideally we want to wait for handshake (and pass back up) here. But we cannot keep this
* thread locked, it must stay responsive to packets/SOFs. So, set a flag and check for * thread locked, it must stay responsive to packets/SOFs. So, set a flag and check for
* handshake elsewhere */ * handshake elsewhere */