forked from PAWPAW-Mirror/lib_xua
Merge branch 'develop' into feature/mixer_tests
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@@ -87,6 +87,9 @@ intended as an example of how you might add mixer control to your own control ap
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intended to be exposed to end users.
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For details, consult the README file in the host_usb_mixer_control directory.
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A list of arguments can also be seen with::
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$ ./xmos_mixer --help
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The main requirements of this control utility are to
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@@ -102,78 +105,147 @@ The main requirements of this control utility are to
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functionality to their end users.
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Whilst using the XMOS Host control example application, consider the example of setting the
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mixer to perform a loop-back from analogue inputs 1 and 2 to analogue outputs 1 and 2.
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mixer to perform a loop-back from analogue inputs 1 & 2 to analogue outputs 1 & 2.
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Firstly consider the inputs to the mixer. The following will displays which channels are mapped
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to which mixer inputs::
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.. note::
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./xmos_mixer --display-aud-channel-map 0
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The command outputs shown are examples; the actual output will depend on the mixer configuration.
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The following command will displays which channels could possibly be mapped to mixer inputs. Notice
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that analogue inputs 1 and 2 are on mixer inputs 10 and 11::
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The following will show the index for each device output along with which channel is currently mapped to it.
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In this example the analogue outputs 1 & 2 are 0 & 1 respectively::
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./xmos_mixer --display-aud-channel-map-sources 0
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$ ./xmos_mixer --display-aud-channel-map
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Now examine the audio output mapping using the following command::
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Audio Output Channel Map
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------------------------
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0 (DEVICE OUT - Analogue 1) source is 0 (DAW OUT - Analogue 1)
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1 (DEVICE OUT - Analogue 2) source is 1 (DAW OUT - Analogue 2)
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2 (DEVICE OUT - SPDIF 1) source is 2 (DAW OUT - SPDIF 1)
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3 (DEVICE OUT - SPDIF 2) source is 3 (DAW OUT - SPDIF 2)
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$ _
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./xmos_mixer --display-aud-channel-map 0
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The DAW Output Map can be seen with::
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This displays which channels are mapped to which outputs. By default all
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of these bypass the mixer. We can also see what all the possible
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mappings are with the following command::
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$ ./xmos_mixer --display-daw-channel-map
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./xmos_mixer --display-aud-channel-map-sources 0
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DAW Output To Host Channel Map
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------------------------
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0 (DEVICE IN - Analogue 1) source is 4 (DEVICE IN - Analogue 1)
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1 (DEVICE IN - Analogue 2) source is 5 (DEVICE IN - Analogue 2)
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$ _
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We will now map the first two mixer outputs to physical outputs 1 and 2::
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.. note::
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./xmos_mixer --set-aud-channel-map 0 26
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./xmos_mixer --set-aud-channel-map 1 27
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In both cases, by default, these bypass the mixer.
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The following command will list the channels which can be mapped to the device outputs from the
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Audio Output Channel Map. Note that, in this example, analogue inputs 1 & 2 are source 4 & 5 and
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Mix 1 & 2 are source 6 & 7::
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$ ./xmos_mixer --display-aud-channel-map-sources
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Audio Output Channel Map Source List
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------------------------------------
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0 (DAW OUT - Analogue 1)
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1 (DAW OUT - Analogue 2)
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2 (DAW OUT - SPDIF 1)
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3 (DAW OUT - SPDIF 2)
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4 (DEVICE IN - Analogue 1)
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5 (DEVICE IN - Analogue 2)
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6 (MIX - Mix 1)
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7 (MIX - Mix 2)
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$ _
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Using the indices from the previous commands, we will now re-map the first two mixer channels (Mix 1 & Mix 2) to device outputs 1 & 2::
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$ ./xmos_mixer --set-aud-channel-map 0 6
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$ ./xmos_mixer --set-aud-channel-map 1 7
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$ _
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You can confirm the effect of this by re-checking the map::
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./xmos_mixer --display-aud-channel-map 0
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$ ./xmos_mixer --display-aud-channel-map
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This now derives analogue outputs 1 and 2 from the mixer, rather than directly from USB. However,
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since the mixer is still mapped to pass the USB channels through to the outputs there will be no
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Audio Output Channel Map
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------------------------
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0 (DEVICE OUT - Analogue 1) source is 6 (MIX - Mix 1)
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1 (DEVICE OUT - Analogue 2) source is 7 (MIX - Mix 2)
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2 (DEVICE OUT - SPDIF 1) source is 2 (DAW OUT - SPDIF 1)
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3 (DEVICE OUT - SPDIF 2) source is 3 (DAW OUT - SPDIF 2)
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$ _
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This now derives analogue outputs 1 & 2 from the mixer, rather than directly from USB. However,
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since the mixer is mapped, by default, to just pass the USB channels through to the outputs there will be no
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functional change.
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The mixer nodes need to be individually set. They can be displayed
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.. note::
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The USB audio reference design has only one unit so the mixer_id argument should always be 0.
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The mixer nodes need to be individually set. The nodes in mixer_id 0 can be displayed
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with the following command::
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./xmos_mixer --display-mixer-nodes 0
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$ ./xmos_mixer --display-mixer-nodes 0
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To get the audio from the analogue inputs to outputs 1 and 2, nodes 80
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and 89 need to be set::
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Mixer Values (0)
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----------------
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./xmos_mixer --set-value 0 80 0
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./xmos_mixer --set-value 0 89 0
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Mixer outputs
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1 2
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DAW - Analogue 1 0:[0000.000] 1:[ -inf ]
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DAW - Analogue 2 2:[ -inf ] 3:[0000.000]
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DAW - SPDIF 1 4:[ -inf ] 5:[ -inf ]
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DAW - SPDIF 2 6:[ -inf ] 7:[ -inf ]
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AUD - Analogue 1 8:[ -inf ] 9:[ -inf ]
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AUD - Analogue 2 10:[ -inf ] 11:[ -inf ]
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$ _
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With mixer outputs 1 & 2 mapped to device outputs analogue 1 & 2; to get the audio from the analogue inputs to device
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outputs mixer_id 0 node 8 and node 11 need to be set to 0db::
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$ ./xmos_mixer --set-value 0 8 0
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$ ./xmos_mixer --set-value 0 11 0
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$ _
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At the same time, the original mixer outputs can be muted::
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./xmos_mixer --set-value 0 0 -inf
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./xmos_mixer --set-value 0 9 -inf
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$ ./xmos_mixer --set-value 0 0 -inf
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$ ./xmos_mixer --set-value 0 3 -inf
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$ _
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Now audio inputs on analogue 1/2 should be heard on outputs 1/2.
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Now audio inputs on analogue 1 and 2 should be heard on outputs 1 and 2 respectively.
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As mentioned above, the flexibility of the mixer is such that there will be multiple ways to create
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a particular mix. Another option to create the same routing would be to change the mixer sources
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such that mixer 1/2 outputs come from the analogue inputs.
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.. As mentioned above, the flexibility of the mixer is such that there will be multiple ways to create
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.. a particular mix. Another option to create the same routing would be to change the mixer sources
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.. such that mixer outputs 1 and 2 come from the analogue inputs 1 and 2.
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To demonstrate this, firstly undo the changes above (or simply reset the device)::
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.. To demonstrate this, firstly undo the changes above (or simply reset the device)::
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./xmos_mixer --set-value 0 80 -inf
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./xmos_mixer --set-value 0 89 -inf
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./xmos_mixer --set-value 0 0 0
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./xmos_mixer --set-value 0 9 0
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.. $ ./xmos_mixer --set-value 0 8 -inf
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.. $ ./xmos_mixer --set-value 0 11 -inf
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.. $ ./xmos_mixer --set-value 0 0 0
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.. $ ./xmos_mixer --set-value 0 3 0
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.. $ _
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The mixer should now have the default values. The sources for mixer 1/2 can now be changed::
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.. The mixer should now have the default values. The sources for mixer 0 output 1 and 2 can now be changed
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.. using indices from the Audio Output Channel Map Source List::
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./xmos_mixer --set-mixer-source 0 0 10
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./xmos_mixer --set-mixer-source 0 1 11
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.. $ ./xmos_mixer --set-mixer-source 0 0 4
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If you re-run the following command then the first column now has "AUD - Analogue 1 and 2" rather
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than "DAW (Digital Audio Workstation i.e. the host) - Analogue 1 and 2" confirming the new mapping.
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Again, by playing audio into analogue inputs 1/2 this can be heard looped through to analogue outputs 1/2::
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.. Set mixer(0) input 0 to device input 4 (AUD - Analogue 1)
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.. $ ./xmos_mixer --set-mixer-source 0 1 5
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.. Set mixer(0) input 1 to device input 5 (AUD - Analogue 2)
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.. $ _
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.. If you re-run the following command then the first column now has "AUD - Analogue 1 and 2" rather
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.. than "DAW (Digital Audio Workstation i.e. the host) - Analogue 1 and 2" confirming the new mapping.
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.. Again, by playing audio into analogue inputs 1/2 this can be heard looped through to analogue outputs 1/2::
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./xmos_mixer --display-mixer-nodes 0
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.. $ ./xmos_mixer --display-mixer-nodes 0
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