#ifndef _USERBUFFERMANAGEMENT_H_ #define _USERBUFFERMANAGEMENT_H_ #include "xua_audio.h" #include void UserBufferManagementInit(CLIENT_INTERFACE(audManage_if, i_audMan)); void UserBufferManagement(unsigned sampsFromUsbToAudio[], unsigned sampsFromAudioToUsb[], CLIENT_INTERFACE(audManage_if, i_audMan)); #endif // _USERBUFFERMANAGEMENT_H_