Files
lib_xua/tests/xua_unit_tests/conftest.py
2022-07-21 13:10:47 +01:00

130 lines
4.9 KiB
Python

# Copyright 2021 XMOS LIMITED.
# This Software is subject to the terms of the XMOS Public Licence: Version 1.
from __future__ import print_function
from builtins import str
import os.path
import pytest
import subprocess
target = os.environ.get("TARGET", "all_possible")
print("target = ", target)
def pytest_collect_file(parent, path):
if path.ext == ".xe":
if target == "all_possible":
return UnityTestSource.from_parent(parent, fspath=path)
if target == "XCOREAI" and ("xcoreai" in path.basename):
return UnityTestSource.from_parent(parent, fspath=path)
if target == "XCORE200" and ("xcore200" in path.basename):
return UnityTestSource.from_parent(parent, fspath=path)
class UnityTestSource(pytest.File):
def collect(self):
# Find the binary built from the runner for this test file
#
# Assume the following directory layout:
# unit_tests/ <- Test root directory
# |-- bin/ <- Compiled binaries of the test runners
# |-- conftest.py <- This file
# |-- runners/ <- Auto-generated buildable source of test binaries
# |-- src/ <- Unity test functions
# `-- wscript <- Build system file used to generate/build runners
xe_name = ((os.path.basename(self.name)).split("."))[0] + ".xe"
test_bin_path = os.path.join("bin", xe_name)
yield UnityTestExecutable.from_parent(self, name=self.name)
class UnityTestExecutable(pytest.Item):
def __init__(self, name, parent):
super(UnityTestExecutable, self).__init__(name, parent)
self._nodeid = self.name # Override the naming to suit C better
def runtest(self):
# Run the binary in the simulator
simulator_fail = False
test_output = None
try:
if "xcore200" in self.name:
print("run axe for executable ", self.name)
test_output = subprocess.check_output(["axe", self.name], text=True)
else:
print("run xrun for executable ", self.name)
test_output = subprocess.check_output(
["xrun", "--io", "--id", "0", self.name],
text=True,
stderr=subprocess.STDOUT,
)
except subprocess.CalledProcessError as e:
# Unity exits non-zero if an assertion fails
simulator_fail = True
test_output = e.output
# Parse the Unity output
unity_pass = False
test_output = test_output.split("\n")
for line in test_output:
if "test" in line:
test_report = line.split(":")
# Unity output is as follows:
# <test_source>:<line_number>:<test_case>:PASS
# <test_source>:<line_number>:<test_case>:FAIL:<failure_reason>
test_source = test_report[0]
line_number = test_report[1]
test_case = test_report[2]
result = test_report[3]
failure_reason = None
print(("\n {}()".format(test_case)), end=" ")
if result == "PASS":
unity_pass = True
continue
if result == "FAIL":
failure_reason = test_report[4]
print("") # Insert line break after test_case print
raise UnityTestException(
self,
{
"test_source": test_source,
"line_number": line_number,
"test_case": test_case,
"failure_reason": failure_reason,
},
)
if simulator_fail:
raise Exception(self, "Simulation failed.")
if not unity_pass:
raise Exception(self, "Unity test output not found.")
print("") # Insert line break after final test_case which passed
def repr_failure(self, excinfo):
if isinstance(excinfo.value, UnityTestException):
return "\n".join(
[
str(self.parent).strip("<>"),
"{}:{}:{}()".format(
excinfo.value[1]["test_source"],
excinfo.value[1]["line_number"],
excinfo.value[1]["test_case"],
),
"Failure reason:",
excinfo.value[1]["failure_reason"],
]
)
else:
return str(excinfo.value)
def reportinfo(self):
# It's not possible to give sensible line number info for an executable
# so we return it as 0.
#
# The source line number will instead be recovered from the Unity print
# statements.
return self.fspath, 0, self.name
class UnityTestException(Exception):
pass