replace old g_BitResolution variable with latest API

This commit is contained in:
Keith Au
2020-02-06 15:09:34 +08:00
parent e99d1cc486
commit 2c44f2c323

View File

@@ -17,6 +17,13 @@
#endif
#define MAX(x,y) ((x)>(y) ? (x) : (y))
#if((defined USB_CMD_CFG_SAMP_FREQ) || (defined USB_DESCRIPTOR_OVERRIDE_RATE_RES))
unsigned int xua_lite_curAudOutFreq(void);
unsigned int xua_lite_curAudInFreq(void);
unsigned int xua_lite_curUSB_Res_In(void);
unsigned int xua_lite_curUSB_Res_Out(void);
#endif
/* TODO use SLOTSIZE to potentially save memory */
/* Note we could improve on this, for one subslot is set to 4 */
/* The *4 is conversion to bytes, note we're assuming a slotsize of 4 here whic is potentially as waste */
@@ -136,7 +143,6 @@ unsigned unpackData = 0;
unsigned packState = 0;
unsigned packData = 0;
extern unsigned int g_BitResolution;
/* Default to something sensible but the following are setup at stream start (unless UAC1 only..) */
#if (AUDIO_CLASS == 2)
@@ -160,8 +166,8 @@ void handle_audio_request(chanend c_mix_out)
{
int space_left;
if (AUDIO_CLASS == 1){
g_curSubSlot_Out = g_BitResolution/8;
g_curSubSlot_In = g_BitResolution/8;
g_curSubSlot_Out = xua_lite_curUSB_Res_Out() >> 3;
g_curSubSlot_In = xua_lite_curUSB_Res_In() >> 3;
}
/* Input word that triggered interrupt and handshake back */